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UNCHAINED GEOMETRY - Home Page
Description: Papers relating to Character Animation, Implicit and Skeletal Modeling, Implicit Surface Polygonization, Convolution Surfaces and Transformations and Geometry.
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Language: English
Site topics: software
Personal information, pictures and links.
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Open source implementation of the OpenGL graphics API.
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Maintained by Anton Setzer, University of Wales Swansea.
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The MRL's Responsive Animated Character research involves applying Prof. Ken Perlin's noise techniques from image rendering to character movement.
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University of Magdeburg - Computer graphics, non-photorealistic rendering, camera AI, computer games, real-time rendering.
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New York
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The lab concentrates on research in curve and surface design, rendering, colour imaging, and user interfaces.
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Stanford University. Research areas include volume rendering, rendering algorithms and systems, 3D scanning, image-based rendering, virtual reality, compression of ...
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3.0 / 5.0, Language: English